Weapons
- Primary and secondary weapons can be equipped.
- Some asteroids require reinforced weapons to damage.
- Weapon upgrades affect fire rate, damage, and special effects.
Combos & Close Calls
- Star combos reward uninterrupted star pickups with a growing combo chain.
- Damage combos build by hitting the same target quickly and increase fragment output.
- Near misses reward risky dodges with a small score bonus that scales with star value multipliers.
Utilities
- Utilities are toggled with
F.
- Star Magnet collects nearby stars; research upgrades increase radius.
- Cloaking and Time Warp provide defensive or time-based effects.