Overview
See Crafting Overview for crafting flow and category unlocks.
Crafting Recipes
| ID | Name | Source | Category | Description | Inputs | Output | Unlock Hint |
|---|---|---|---|---|---|---|---|
| material_wood | Raw Wood (Timber Sap) | Material Refining | core | Cure timber sap into raw lumber. | 6 Timber Sap | 1 Raw Wood | |
| material_resin | Resin (Bog Resin) | Material Refining | core | Distill bog resin into crafting resin. | 6 Bog Resin | 1 Resin | |
| material_fiber | Fiber (Sungrain Husk) | Material Refining | core | Spin husks into raw fiber. | 6 Sungrain Husk | 1 Fiber | |
| material_stone_fragments | Raw Stone (Fragments) | Material Refining | core | Fuse asteroid fragments into raw stone. | 220 Fragments | 1 Raw Stone | |
| material_stone_granite | Raw Stone (Granite) | Material Refining | core | Cut granite shards into raw stone. | 5 Granite Shard | 1 Raw Stone | |
| material_ash_cinder | Ash (Cinder Ash) | Material Refining | core | Refine cinder ash into usable ash. | 5 Cinder Ash | 1 Ash | |
| core_signal_core | Signal Core | Material Refining | core | Calibrate a relay-grade signal core. | 2 Glass, 120 Crystal Shards, 200 Fragments | 1 Signal Core | |
| core_harvest_rig | Harvest Rig | Material Refining | core | Assemble a rugged harvester frame. | 6 Raw Stone, 120 Fragments | 1 Harvest Rig | |
| core_drill_core | Drill Core | Material Refining | core | Machine a reinforced drill core. | 6 Raw Stone, 4 Ore, 180 Fragments | 1 Drill Core | |
| core_process_stack | Process Stack | Material Refining | core | Stack modular processing coils. | 8 Raw Stone, 6 Clay, 4 Ore, 200 Fragments | 1 Process Stack | |
| core_research_matrix | Research Matrix | Material Refining | core | Compile a resilient research matrix. | 6 Raw Stone, 80 Crystal Shards, 160 Fragments | 1 Research Matrix | |
| material_planks | Planks | Material Refining | sawmill | Cut raw wood into planks. | 2 Raw Wood | 1 Planks | |
| material_charcoal | Charcoal | Material Refining | sawmill | Smolder raw wood into charcoal. | 2 Raw Wood | 1 Charcoal | |
| material_bricks | Bricks | Material Refining | kilnworks | Fire stone and clay into bricks. | 2 Raw Stone, 2 Clay | 1 Bricks | |
| material_ceramic_tile | Ceramic Tile | Material Refining | kilnworks | Glaze clay with ash into ceramic tiles. | 2 Clay, 1 Ash | 1 Ceramic Tile | |
| material_glass | Glass | Material Refining | glassforge | Fuse sand and ash into glass. | 2 Sand, 1 Ash | 1 Glass | |
| material_tempered_glass | Tempered Glass | Material Refining | glassforge | Temper glass with ash and ice. | 2 Glass, 1 Ash, 1 Ice | 1 Tempered Glass | |
| material_ingot | Metal Ingot | Material Refining | alloypress | Smelt ore with charcoal into ingots. | 2 Ore, 1 Charcoal | 1 Metal Ingot | |
| material_alloy_plate | Alloy Plate | Material Refining | alloypress | Press ingots into alloy plates. | 2 Metal Ingot, 1 Charcoal | 1 Alloy Plate | |
| material_biofiber | Biofiber | Material Refining | biofabricator | Weave fiber with resin into biofiber. | 2 Fiber, 1 Resin | 1 Biofiber | |
| material_biopolymer | Biopolymer | Material Refining | biofabricator | Refine biofiber and resin into biopolymer. | 2 Biofiber, 2 Resin | 1 Biopolymer | |
| material_carbon_lattice | Carbon Lattice | Material Refining | furnace | Press charcoal with resin into carbon lattice. | 2 Charcoal, 1 Resin | 1 Carbon Lattice | |
| component_forge_plate | Forged Circuit Plate | Chip Components | furnace | Heat-treated plates for Furnace-series chip frames. | 240 Crystal Shards, 120 Scrap, 1 Bricks, 1 Alloy Plate, 1 Carbon Lattice | 1 forgePlate | |
| component_forge_coil | Thermal Coil | Chip Components | furnace | Coiled thermal cores that stabilize Furnace chip heat. | 260 Crystal Shards, 140 Fragments, 1 Tempered Glass, 1 Alloy Plate, 1 Charcoal | 1 forgeCoil | |
| component_bio_matrix | Bio Matrix | Chip Components | biofabricator | Living lattices used in Biofabricator chip hosts. | 220 Scrap, 180 Fragments, 1 Biofiber, 1 Biopolymer, 30 Bio Gel | 1 bioMatrix | |
| component_bio_catalyst | Synapse Catalyst | Chip Components | biofabricator | Reactive catalysts that boost Bio chip signal flow. | 200 Crystal Shards, 180 Fragments, 1 Biopolymer, 1 Resin, 18 Eden Seed | 1 bioCatalyst | |
| component_void_capacitor | Void Capacitor | Chip Components | voidforge | A void-bonded charge core for Voidforge chips. | 340 Crystal Shards, 320 Fragments, 1 Tempered Glass, 1 Carbon Lattice, 25 Null Core | 1 voidCapacitor | |
| component_void_lattice | Abyssal Lattice | Chip Components | voidforge | Phase-locked lattice used to stabilize Void chips. | 320 Scrap, 360 Crystal Shards, 1 Alloy Plate, 1 Carbon Lattice, 35 Void Shard | 1 voidLattice | |
| component_ion_core | Ion Core | Chip Components | ionforge | Charged core for Ionforge chip assemblies. | 300 Crystal Shards, 260 Scrap, 1 Alloy Plate, 1 Tempered Glass, 45 Auric Ore | 1 ionCore | |
| component_ion_prism | Ion Prism | Chip Components | ionforge | Ion focusing prism to accelerate projectiles. | 320 Crystal Shards, 260 Fragments, 1 Tempered Glass, 1 Carbon Lattice, 40 Solar Glass | 1 ionPrism | |
| component_chrono_lattice | Chrono Lattice | Chip Components | chronolab | Temporal lattice used in Chronolab chip shells. | 340 Crystal Shards, 300 Fragments, 1 Tempered Glass, 1 Carbon Lattice, 28 Eclipse Essence | 1 chronoLattice | |
| component_chrono_spool | Temporal Spool | Chip Components | chronolab | Spool that stabilizes temporal feedback loops. | 280 Scrap, 320 Crystal Shards, 1 Biopolymer, 1 Carbon Lattice, 24 Umbra Sigil | 1 chronoSpool | |
| component_terra_matrix | Terrashaper Matrix | Chip Components | terrashaper | Stability lattice tuned for Terrashaper chips. | 220 Crystal Shards, 200 Fragments, 1 Planks, 1 Ceramic Tile, 22 Nebula Silk | 1 terraMatrix | |
| component_terra_node | Harmonic Node | Chip Components | terrashaper | Resonant node used to stabilize harmonic circuits. | 220 Scrap, 220 Crystal Shards, 1 Bricks, 1 Alloy Plate, 30 Auric Ore | 1 terraNode | |
| component_cryo_core | Cryo Core | Chip Components | cryolab | Frozen cores for Cryolab chip housings. | 260 Crystal Shards, 220 Fragments, 1 Tempered Glass, 1 Ceramic Tile, 40 Cryo Shard | 1 cryoCore | |
| component_cryo_seal | Cryo Seal | Chip Components | cryolab | Seals that keep cryogenic buffers stable. | 240 Scrap, 240 Crystal Shards, 1 Biopolymer, 1 Resin, 32 Polar Core | 1 cryoSeal | |
| component_rime_core | Rime Core | Chip Components | rimeforge | Dense frozen cores for Rimeforge chip sockets. | 280 Crystal Shards, 240 Fragments, 1 Alloy Plate, 1 Ceramic Tile, 60 Cryo Shard | 1 rimeCore | |
| component_rime_seal | Frost Seal | Chip Components | rimeforge | Glacial seals that stabilize Rimeforge pulses. | 260 Scrap, 260 Crystal Shards, 1 Tempered Glass, 1 Carbon Lattice, 45 Cryo Shard | 1 rimeSeal | |
| component_cinder_plate | Cinder Plate | Chip Components | cinderworks | Heat-hardened plates for Cinderworks chips. | 280 Scrap, 200 Crystal Shards, 1 Bricks, 1 Alloy Plate, 45 Cinder Ash | 1 cinderPlate | |
| component_cinder_flux | Flux Seal | Chip Components | cinderworks | Flux seals that stabilize ignition pulses. | 220 Crystal Shards, 200 Fragments, 1 Tempered Glass, 1 Carbon Lattice, 40 Pyre Stone | 1 cinderFlux | |
| chip_forge_edge | Forge Edge Chip | Weapon Chips | furnace | Damage amplifiers from Furnace-line components. | 2 forgePlate, 1 forgeCoil, 1 Alloy Plate, 40 Ember Core, 520 Crystal Shards | 1 forge_edge | |
| chip_forge_overclock | Forge Overclock Chip | Weapon Chips | furnace | Recalibrated coils for faster firing cycles. | 1 forgePlate, 2 forgeCoil, 1 Tempered Glass, 30 Ember Core, 2 Pure Crystal Substance | 1 forge_overclock | |
| chip_forge_slug | Forge Slug Chip | Weapon Chips | furnace | Velocity cores that push projectile speed. | 1 forgePlate, 1 forgeCoil, 1 Carbon Lattice, 25 Ember Core, 520 Scrap, 380 Crystal Shards | 1 forge_slug | |
| chip_bio_synapse | Synapse Relay Chip | Weapon Chips | biofabricator | Biofabricator chip tuned for cooldown efficiency. | 2 bioMatrix, 1 bioCatalyst, 1 Biopolymer, 80 Bio Gel, 520 Fragments | 1 bio_synapse | |
| chip_bio_metabol | Metabol Spikes Chip | Weapon Chips | biofabricator | Mutated spikes that boost damage and speed. | 1 bioMatrix, 1 bioCatalyst, 1 Biofiber, 40 Eden Seed, 560 Scrap | 1 bio_metabol | |
| chip_bio_burst | Spore Burst Chip | Weapon Chips | biofabricator | Burst spores to add extra projectiles. | 2 bioMatrix, 2 bioCatalyst, 1 Biopolymer, 90 Wildroot Sap, 880 Fragments | 1 bio_burst | |
| chip_void_singularity | Void Singularity Chip | Weapon Chips | voidforge | Dense void cores for extreme damage output. | 2 voidCapacitor, 2 voidLattice, 1 Carbon Lattice, 80 Null Core, 3 Pure Crystal Substance, 15 Stellar Dust | 1 void_singularity | |
| chip_void_phase | Phase Prism Chip | Weapon Chips | voidforge | Phase shifts for faster cycles and travel. | 1 voidCapacitor, 1 voidLattice, 1 Tempered Glass, 90 Eventide Shard, 980 Fragments, 10 Stellar Dust | 1 void_phase | |
| chip_ion_accelerator | Ion Accelerator Chip | Weapon Chips | ionforge | Ionforge acceleration arrays for projectile speed. | 1 ionCore, 1 ionPrism, 1 Tempered Glass, 100 Auric Ore, 60 Solar Glass | 1 ion_accelerator | |
| chip_ion_scatter | Ion Scatter Chip | Weapon Chips | ionforge | Scatter cores that add bonus pellets. | 1 ionCore, 2 ionPrism, 1 Alloy Plate, 80 Corona Spark, 820 Fragments | 1 ion_scatter | |
| chip_chrono_repeater | Chrono Repeater Chip | Weapon Chips | chronolab | Chronolab loops that shorten cooldowns. | 1 chronoLattice, 1 chronoSpool, 1 Biopolymer, 70 Eclipse Essence, 980 Fragments, 10 Stellar Dust | 1 chrono_repeater | |
| chip_chrono_focus | Chrono Focus Chip | Weapon Chips | chronolab | Focused chrono fields for duration and damage. | 2 chronoLattice, 1 chronoSpool, 1 Tempered Glass, 70 Eventide Shard, 4 Pure Crystal Substance, 12 Stellar Dust | 1 chrono_focus | |
| chip_terra_harmonic | Harmonic Drift Chip | Weapon Chips | terrashaper | Harmonic tuning that tightens firing cycles. | 2 terraMatrix, 1 terraNode, 1 Planks, 60 Nebula Silk, 520 Fragments | 1 terra_harmonic | |
| chip_terra_resonance | Resonance Chip | Weapon Chips | terrashaper | Resonant plates that enhance damage and speed. | 1 terraMatrix, 1 terraNode, 1 Ceramic Tile, 70 Auric Ore, 420 Crystal Shards | 1 terra_resonance | |
| chip_terra_anchor | Anchor Chip | Weapon Chips | terrashaper | Anchor fields that extend sustained effects. | 2 terraMatrix, 2 terraNode, 1 Planks, 80 Sable Residue, 2 Pure Crystal Substance | 1 terra_anchor | |
| chip_cryo_quench | Cryo Quench Chip | Weapon Chips | cryolab | Cryo buffers for faster, steadier volleys. | 2 cryoCore, 1 cryoSeal, 1 Tempered Glass, 80 Cryo Shard, 720 Fragments | 1 cryo_quench | |
| chip_cryo_lance | Cryo Lance Chip | Weapon Chips | cryolab | Focused lances that amplify impact damage. | 1 cryoCore, 2 cryoSeal, 1 Biopolymer, 70 Polar Core, 520 Crystal Shards | 1 cryo_lance | |
| chip_cryo_vector | Cryo Vector Chip | Weapon Chips | cryolab | Vectorized cryo channels for faster projectiles. | 1 cryoCore, 1 cryoSeal, 1 Ceramic Tile, 90 Frost Core, 560 Scrap | 1 cryo_vector | |
| chip_rime_focus | Rime Focus Chip | Weapon Chips | rimeforge | Sharpened rime cores for heavier impacts. | 2 rimeCore, 1 rimeSeal, 1 Ceramic Tile, 120 Cryo Shard, 640 Crystal Shards, 8 Stellar Dust | 1 rime_focus | |
| chip_rime_glide | Rime Glide Chip | Weapon Chips | rimeforge | Glacial etchings that accelerate shots. | 1 rimeCore, 1 rimeSeal, 1 Tempered Glass, 90 Cryo Shard, 520 Scrap, 8 Stellar Dust | 1 rime_glide | |
| chip_rime_quench | Rime Quench Chip | Weapon Chips | rimeforge | Deep-freeze buffers to cut cooldowns. | 1 rimeCore, 2 rimeSeal, 1 Biopolymer, 130 Cryo Shard, 860 Fragments, 10 Stellar Dust | 1 rime_quench | |
| chip_rime_burst | Rime Burst Chip | Weapon Chips | rimeforge | Shattered rime arrays that spawn bonus shards. | 2 rimeCore, 2 rimeSeal, 1 Tempered Glass, 150 Cryo Shard, 3 Pure Crystal Substance, 14 Stellar Dust | 1 rime_burst | |
| chip_cinder_havoc | Cinder Havoc Chip | Weapon Chips | cinderworks | Ignition cores that push raw damage output. | 2 cinderPlate, 1 cinderFlux, 1 Bricks, 80 Pyre Stone, 880 Fragments, 10 Stellar Dust | 1 cinder_havoc | |
| chip_cinder_flux | Cinder Flux Chip | Weapon Chips | cinderworks | Flux stabilizers for faster firing sequences. | 1 cinderPlate, 2 cinderFlux, 1 Tempered Glass, 90 Cinder Ash, 640 Scrap, 8 Stellar Dust | 1 cinder_flux | |
| chip_cinder_ignite | Cinder Ignite Chip | Weapon Chips | cinderworks | Ignite cores that add a bonus projectile. | 2 cinderPlate, 2 cinderFlux, 1 Bricks, 90 Ember Core, 2 Pure Crystal Substance, 12 Stellar Dust | 1 cinder_ignite | |
| chip_forge_dividend | Forge Dividend Chip | Weapon Chips | furnace | Forged payout relays that increase resource haul from kills. | 2 forgePlate, 2 forgeCoil, 1 Alloy Plate, 60 Ember Core, 760 Scrap, 620 Crystal Shards | 1 forge_dividend | |
| chip_bio_harvest | Bio Harvest Chip | Weapon Chips | biofabricator | Adaptive growth lattice that extracts extra yield from destroyed targets. | 2 bioMatrix, 2 bioCatalyst, 1 Biopolymer, 90 Bio Gel, 55 Eden Seed, 920 Fragments | 1 bio_harvest | |
| chip_void_tribute | Void Tribute Chip | Weapon Chips | voidforge | Entropy engines that amplify battlefield salvage returns. | 2 voidCapacitor, 2 voidLattice, 1 Carbon Lattice, 110 Null Core, 90 Eventide Shard, 4 Pure Crystal Substance, 16 Stellar Dust | 1 void_tribute | |
| chip_ion_ledger | Ion Ledger Chip | Weapon Chips | ionforge | Quantized ledger arrays that register and boost kill payouts. | 2 ionCore, 2 ionPrism, 1 Tempered Glass, 120 Auric Ore, 80 Corona Spark, 700 Crystal Shards | 1 ion_ledger | |
| chip_chrono_dividend | Chrono Dividend Chip | Weapon Chips | chronolab | Temporal yield loops that reroute extra resources on destruction. | 2 chronoLattice, 2 chronoSpool, 1 Tempered Glass, 85 Eclipse Essence, 60 Umbra Sigil, 3 Pure Crystal Substance, 12 Stellar Dust | 1 chrono_dividend | |
| chip_terra_tithe | Terra Tithe Chip | Weapon Chips | terrashaper | Resonant crop circuits that increase recovered materials. | 2 terraMatrix, 2 terraNode, 1 Ceramic Tile, 85 Nebula Silk, 70 Sable Residue, 760 Scrap | 1 terra_tithe | |
| chip_cryo_cache | Cryo Cache Chip | Weapon Chips | cryolab | Deep-cold cache seals that preserve extra payout on impact. | 2 cryoCore, 2 cryoSeal, 1 Tempered Glass, 110 Cryo Shard, 80 Polar Core, 760 Crystal Shards | 1 cryo_cache | |
| chip_rime_tribute | Rime Tribute Chip | Weapon Chips | rimeforge | Glacial tribute arrays that secure larger resource extraction. | 2 rimeCore, 2 rimeSeal, 1 Tempered Glass, 160 Cryo Shard, 3 Pure Crystal Substance, 12 Stellar Dust | 1 rime_tribute | |
| chip_cinder_levy | Cinder Levy Chip | Weapon Chips | cinderworks | Levy manifolds that capture extra value from every burn. | 2 cinderPlate, 2 cinderFlux, 1 Bricks, 100 Pyre Stone, 80 Cinder Ash, 980 Fragments, 10 Stellar Dust | 1 cinder_levy | |
| reinforce_weapon | Weapon Reinforcement | Core Crafting | core | Enables damage vs crystalline asteroids | - | - | Unlock: Own {value} Scrap + any weapon |
| splatter_weapon | Splatter Projectile | Core Crafting | core | Projectiles split into three shards on asteroid hits | - | - | Unlock: Own {value} Scrap + any weapon |
| smelt_pure_crystal | Crystal Purification | Core Crafting | furnace | Convert {value} crystals into 1 Pure Crystal | - | - | Unlock: Place an Industrial Furnace |
| voidforge_wormhole | Wormhole Keystone | Core Crafting | voidforge | Forge a late-game wormhole anchor | - | - | Unlock: Place a Voidforge Foundry |