Season Pass

Season progression, premium unlocks, and claim behavior.

Structure

  • Season is configured by season ID, level cap, XP per level, and reward tracks.
  • Free track entries documented: 101.
  • Premium track entries documented: 101.
  • Both tracks span levels 0-100 and are shown together on the Season 1 full-track page.
  • Premium ownership gates premium track claiming and premium-only item unlocks.

Premium Purchase

  • Premium pass is sold in marketplace with multi-resource requirement checks.
  • Buy button state reflects affordability (locked vs purchasable).
  • Resource track pills visualize owned/required amounts for each required currency.

XP Sources + Claim Flow

  • Season XP is granted by configured events (world unlocks, bundles, achievements, quests, etc.).
  • Level-up can auto-advance claim-eligible rewards based on ownership track state.
  • Quest rewards can grant direct items or XP depending on quest configuration.

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